Baked, indexed geometry. Every prop has a triangle budget the bake enforces.
body-jelly.js
three · 45 lines
No description in the file.
shaders/three/body-jelly.js
handclay.js
three · 143 lines
The house look: pressed clay, drawn over by hand.
shaders/three/handclay.js
river-water.js
three · 98 lines
Analytic river water: swell, fresnel sky, sun glint, caustic net, current threads, hull foam, a spreading wake, a breathing beach wash and foam collars around anybody in the water.
shaders/three/river-water.js
driftmoor-wind-materials.js
collected · 344 lines
No description in the file.
shaders/collected/driftmoor-wind-materials.js
grl-liquid.js
collected · 115 lines
No description in the file.
shaders/collected/grl-liquid.js
grl-sky.js
collected · 259 lines
No description in the file.
shaders/collected/grl-sky.js
grl-synthwave-title.js
collected · 203 lines
No description in the file.
shaders/collected/grl-synthwave-title.js
littleguy-flat-webgl.js
collected · 417 lines
The renderer. Hand-written WebGL, flat shaded, one pass, a real depth buffer.
shaders/collected/littleguy-flat-webgl.js